![]() The main reason visual novels are released at a loss is attributed to game piracy. CEO of Sol Press Michael Valdez let us know that every visual novel is released at a loss, stating that, “This is why conventions and shows are so important to see some type of return through physical products.” For Sol Press, their physical products have been their light novel and manga localizations which are doing well for them. New to the scene publisher, Sol Press, has released a number of titles in the west, and mostly without seeing any profit on their releases. However, while the demand is there, the idea of making a profit on these titles is often forgotten by some western visual novel publishers who must rely on other means to stay open. The demand for high-quality localization and official licenses seems to be ever-growing as fans of the genre increase. The visual novel community, for better or for worse, is one of the most vocal and dedicated communities that I have ever interacted with. ![]()
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March 2023
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